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Where capes meet controllers, that’s where we play.


Coinciding with the release of Insomniac Games' new project MARVEL'S SPIDER-MAN and on the heels of ISSUE #11COMICS ON CONSOLES is back with an all-new discussion revolving around SPIDER-MAN, developed by Neversoft Games and published by Activision in the year 2000!

Joining Chris to talk about the Spider-Man character, his history in gaming, and the legacy of the 2000 game are three very special guests: comics gaming historian and Marvel Games alum CHRIS BAKER (Superhero.VG, WRONG! Retro Games, You Messed Up Our Comic Book Heroes), ComicGamersAssemble.com webmaster and author BLAIR FARRELL, and PANELS TO PIXELS YouTube host JOSH SUTTON all assemble to talk about a momentous character and video game ahead of the latest adventure from Insomniac!

Plus, Chris announces the subject of ISSUE #12! If you haven't already, be sure to listen to ISSUE #11, which features the the main informational portion for the subject!

Comics on Consoles theme, "A Hero Rises," by Chris "Kiku" KubiakSpider-Man video game score by Tommy Tallarico.

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September 6, 2018

Issue #11: Spider-Man (2000)

Coinciding with the release of Insomniac Games' new project MARVEL'S SPIDER-MAN, COMICS ON CONSOLES returns as host CHRIS CLOW takes a look back at one of the most important comic book video games ever created: SPIDER-MAN, developed by Neversoft Games and published by Activision in the year 2000!

Perhaps Marvel Comics' most singular icon, Chris also explores the creation of Spider-Man at the hands of comics creators STAN LEE, STEVE DITKO, and JACK KIRBY, while also delving into the climate of (pretty bad) 3D superhero games that were quickly saved by the Webslinger just in the nick of time.

Plus, Chris announces the subject of ISSUE #12! When you're finished, be sure to listen to ISSUE #11.1, which features the returning discussion portion for this issue's subject game!

Comics on Consoles theme, "A Hero Rises," by Chris "Kiku" KubiakSpider-Man video game score by Tommy Tallarico. For a full list of information sources used in this issue, visit this episode's page at ComicsOnConsoles.com.

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Timed to coincide with the theatrical release of AVENGERS: INFINITY WAR and in celebration of the MARVEL CINEMATIC UNIVERSE's 10th anniversary, COMICS ON CONSOLES returns after a long absence to tell the story of the MCU hero who started it all: IRON MAN. In this issue, host CHRIS CLOW guides you through his journey towards superhero stardom, the development of the first MCU film, and the major video game that accompanied it developed by Secret Level and published by Sega!

Discover the Armored Avenger's full journey to his first major solo console video game, from comic book creation, to cinematic development hell, his early video game history, and of course how our subject game all came together. Plus, Chris announces the subject of ISSUE #11!

Comics on Consoles theme, "A Hero Rises," by Chris "Kiku" KubiakIron Man movie score by Ramin Djawadi. "Iron Man" performed by Black SabbathIron Man video game score by D.E. Levison. Original Iron Man game promotional film by Victor Lucas of EPNdotTV. For a full list of information sources used in this issue, visit this episode's page at ComicsOnConsoles.com.

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Comics on Consoles returns for its first new issue of 2017!

In this issue, we inch the doomsday clock ever closer to midnight by profiling 2009's WATCHMEN: THE END IS NIGH. As the sole dedicated console game ever created out of the legendary limited series by Alan Moore and Dave Gibbons, THE END IS NIGH aims to tell a story worthy of the characters and setting...even though the game itself may not be a great fit for such a legendary, engaging and subversive work.

Listen as host CHRIS CLOW tells the story of what led to the creation of this WATCHMEN gaming experience, and stick around for the discussion portion for an in-depth chat with this issue's special co-host PETER APERLO: an author and screenwriter who was charged, along with the WATCHMEN film director ZACK SNYDER, with creating much of what appears in the final game.

So, download the show, crack open a can of your favorite beans, and listen to the latest issue of COMICS ON CONSOLES!

Theme music by BenSound.com. "Desolation Row" written by Bob Dylan and performed by My Chemical Romance from Watchmen: Music from the Motion Picture.

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March 2, 2017

March 2017 Update

I KNOW! Chris explains what's ahead for the future of Comics on Consoles, as well as what's been up with the delay in issue #9. Plus, details on how you can support the show and potentially be on it!

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In our delayed 8th issue (sorry!), Comics on Consoles returns to tackle a game featuring the original and undisputed superheroic icon. While Superman hasn't produced as many games as other comics-based properties, his games have certainly managed to make an impression on the public...just not a very positive one.

2006 was a year that saw Warner Bros. and DC Comics aim to change the general status of their flagship hero by bringing him back to the silver screen for the first time in 19 years, as well as by bringing him back to consoles in a game many fans hoped would redeem the awful memories gamers still had about a Superman game that is, arguably, one of the worst games ever made. How did they do?

Host Chris Clow dives into the environment, development, and reception of November 2006's Superman Returns, and in this issue's discussion portion, independent comics creator, novelist, and former Superman Homepage writer Neal Bailey joins Chris to talk about his unique experiences with the game, as well as the overall state and public perception of the Man of Steel at-large. It's all waiting to fly to your ears faster than a speeding bullet!

Theme music by BenSound.com. Superman Returns film theme composed by John Ottman, based on original material by John Williams.
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Comics on Consoles returns for issue #7, where the show takes its very first journey to the Xavier School for Gifted Youngsters by diving into the hit 2004 action RPG X-Men Legends.

By giving listeners a concise and comprehensive history lesson in regards to the X-Men in comics, film, and video games, host Chris Clow then dives head-on into one of the most highly-regarded comics-based games of the entire sixth generation of consoles. Why is it so well-regarded, though? Does it represent the X-Men well? Is the gameplay memorable? Find out in issue #7 by listening now!

Plus, Chris announces the subject of issue #8, as well as a release window for issue #9!

Music by BenSound.comX-Men film theme composed by John Ottman.
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It's not vengeance. No, not vengeance...punishment.

In issue #6 of Comics on Consoles, we examine perhaps one of the most shocking and violent comics-based games ever made in the form of 2005's The Punisher, developed by Volition, Inc. and published by THQ. Find out how the Punisher rode a roller coaster of popularity and decline before arriving at this unique entry in the entire Punisher franchise, since it fits in as many things simultaneously: a semi-sequel to the 2004 film, an adaptation of one of the character's most influential comic book stories, as well as a companion to the guy we all know and love in the Marvel Comics Universe. Also, listen as host Chris Clow recounts why it's okay to enjoy the Punisher with a "clear conscience," as explained in the words of one of the character's best writers: the incomparable Garth Ennis.

Then, in the discussion portion, Chris' Batman-On-Film colleague and Flickering Myth writer Ricky Church joins the fray to talk about the game's legacy, and just what continues to make it such a memorable experience over ten years after it was first released.

Plus, Chris announces the subject of issue #7!

Music by BenSound.com. Game music composed by Christopher Lennertz and Timothy Michael Wynn.
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In our fifth issue, Comics on Consoles heads into grim territory by examining one of the most infamously reviled examples of comics-based video games: 2003’s Batman: Dark Tomorrow! While the game itself is appropriately remembered as nearly unplayable due to terrible controls and awful camera angles, there is an exceptional element to its story: the idea that, as host Chris Clow tells it, the story, score, cinematic presentation, and tone were all very much ahead of their time, and exemplary considering the era in which the game was released. Listen as Chris tries to reconcile the idea of how an excellent pre-Nolan, non-comics Batman story is buried by shoddy gameplay and frustrating missions.

Then, in the discussion portion, the special co-host is SCOTT PETERSON, a former DC Comics editor and successful comics and prose writer who penned the great story featured in Dark Tomorrow. How did he get the job in the first place? What motivated him? Did he see the disastrous critical reception coming? How does he feel about the game now? All these and more await you in Comics on Consoles issue #5!

Plus, Chris announces the subject of issue #6!

Music by BenSound.com. Game music samples composed by Tot Taylor and performed by the Royal Philharmonic Orchestra.
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February 27, 2016

Issue #4: Deadpool (2013)

NSFW WARNING: This issue of Comics on Consoles contains audio clips from a game rated M for Mature by the ESRB, which includes foul language.

It's February of 2016, which means that Marvel's Merc With a Mouth has burst onto the scene in movie theaters across the world. So, Comics on Consoles is celebrating by exploring his only solo video game adventure from 2013, High Moon Studios' Deadpool!

Released in 2013, Deadpool unleashed Wade Wilson into an uncensored adventure outside of the comics first, and is just as raunchy and vulgar as you've likely come to expect from the foul-mouthed mutate. Still, it likely has one of the most memorable and quirky personalities of any comics-based video game, which it earned through its script (written by longtime Deadpool comics writer Daniel Way), and its lead actor (Nolan North of Uncharted fame). Is personality enough to save a game that may not have gameplay mechanics to match its solid wit? Host Chris Clow explores the character, his comics, and the game from development to release (to re-release) in order to try and find an answer.

Plus, Chris announces the subject of issue #5...and it's going to be a doozy.

Music by BenSound.com.
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